Convert to ERF
Game archives used by BioWare & game engine technologies, such as the Aurora engine, Eclipse Engine, and Odyssey engine, may contain various types of data for a game, including models, textures, animations, audio and game levels; they are used to package the original contents of the game, create modifications and add-ons to the game.
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YUV Converter
Created in YUV format, divides the color between the Y, U and V components; records the luminosity (luminance) as Y, and the color (chrominance) as U and V values; can be used to store l' color information more precisely than the direct RGB representation.
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